Difference between revisions of "Developing the Board"

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(Created page with "Exposure times for the PCB vary depending on the exposure method. For instance, if you're working with a single sided board and plan to develop using the overhead florescent...")
 
 
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Exposure times for the PCB vary depending on the exposure method.  For instance, if you're working with a single sided board and plan to develop using the overhead florescent lights I recommend about 15 minutes of exposure. Before peeling off the tape and exposing the PCB, make sure to have a flat plate of glass such that you can lay the transparency over the peeled board and then lay the glass over the transparency so that it is flat against the PCB. It is helpful to dim the lights during this step to minimize exposure until ready.  Once exposure begins do not move the board.
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To develop the board, you will need a room-temperature bath of NaOH and latex gloves (the NaOH is somewhat caustic and shouldn't make contact with your skin). The NaOH comes in granule form and must be mixed with room-temperature water (do not use hot water). Every, 10 grams NaOH must be mixed with 1 liter of water. Using an electronic scale, measure 5 grams of NaOH, and using a graduated cylinder measure 500 milliliters of water, then pour the contents into a plastic tray (the solution will react with metal so do not use a metal tray). Mix the NaOH/water solution thoroughly to ensure that you board develops evenly.  
  
If you are building a double sided board, it will be a good idea to use a uva light chamber so that you can expose evenly on both sides.  If you do not have one here is a link to construct one using leds. [http://www.instructables.com/id/UV-LED-Exposure-Box/]
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Once the solution is well mixed, use a gloved hand to gently submerge your PCB (the layers of photo resist can be damaged if the PCB isn't handled with care). The photoresist on the board should begin to "smoke" off immediately and you should keep the board moving to ensure fresh NaOH covers the board. The pattern of your artwork should become visible as the board develops.  
Another method to expose a double sided board without a light chamber is to secure the transparency on both sides of the board and then expose each side individually for the same amount of time.
 
  
Expose long enough such that all of the uncovered copper goes away but not so much such that the protected copper goes away.
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Check your board every 30 seconds to see the progress; 3 minutes in the NaOH bath was found to be effective. When the copper layer is exposed and shiny you are almost done. Once it looks as if all the photoresist has been removed continue moving the board in the solution for 30 more seconds. Then, remove the board and run it under cold water and be sure to avoid dripping developer during the transfer process.
Note exposure times in a UVA chamber will be much less than 15 mins.
 
  
Once the board is necessarily exposed, develop the board by swishing the board around in a solution of NaOH.  This should be done until the exposed portions (where light was able to hit the board) are clean copper. There should still be traces where the copper will be on the final product.
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To dry the board, gently DAB the surface using a paper towel. DO NOT rub the board; the resist isn't a delicate flower but it's not that tough either.
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After your board is developed you will have an exposed layer of copper, which will be etched away, and green traces of photoresist, which will protect the copper layer below. After developing, but before etching, the board will look like this:
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[[File:Developed PCB PM.png]]
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Note: if any photo resist is accidentally scratched off you can make a series of dots with a sharpie, this process uses to ink help protect the copper layer during the etching process. This doesn't always work but it is better than leaving the copper completely exposed.
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(Some of this tutorial is based on Professor Steck's tutorial in his book "Analog and Digital Electronics")

Latest revision as of 11:43, 9 March 2019

To develop the board, you will need a room-temperature bath of NaOH and latex gloves (the NaOH is somewhat caustic and shouldn't make contact with your skin). The NaOH comes in granule form and must be mixed with room-temperature water (do not use hot water). Every, 10 grams NaOH must be mixed with 1 liter of water. Using an electronic scale, measure 5 grams of NaOH, and using a graduated cylinder measure 500 milliliters of water, then pour the contents into a plastic tray (the solution will react with metal so do not use a metal tray). Mix the NaOH/water solution thoroughly to ensure that you board develops evenly.

Once the solution is well mixed, use a gloved hand to gently submerge your PCB (the layers of photo resist can be damaged if the PCB isn't handled with care). The photoresist on the board should begin to "smoke" off immediately and you should keep the board moving to ensure fresh NaOH covers the board. The pattern of your artwork should become visible as the board develops.

Check your board every 30 seconds to see the progress; 3 minutes in the NaOH bath was found to be effective. When the copper layer is exposed and shiny you are almost done. Once it looks as if all the photoresist has been removed continue moving the board in the solution for 30 more seconds. Then, remove the board and run it under cold water and be sure to avoid dripping developer during the transfer process.

To dry the board, gently DAB the surface using a paper towel. DO NOT rub the board; the resist isn't a delicate flower but it's not that tough either.

After your board is developed you will have an exposed layer of copper, which will be etched away, and green traces of photoresist, which will protect the copper layer below. After developing, but before etching, the board will look like this:

Developed PCB PM.png


Note: if any photo resist is accidentally scratched off you can make a series of dots with a sharpie, this process uses to ink help protect the copper layer during the etching process. This doesn't always work but it is better than leaving the copper completely exposed.

(Some of this tutorial is based on Professor Steck's tutorial in his book "Analog and Digital Electronics")